From first sketch to final screen — research, flows, prototypes and high-fidelity design that ships.
Getting the right thing built — and an honest look at what's working, what isn't, and what to fix first.
Tokens, components and docs that keep your product consistent while it grows.
I advocate for the user in every decision, from discovery to ship.
I care about the craft, from concept to final product.
I build design systems that keep products consistent as they scale.
I align your goals with my experience to make the right design decisions.
Try next: "build 2a as the live responsive homepage" · "make the Work page match 2a's style" · "swap the statement wording"
Hi — I'm David. I design digital products that people actually enjoy using. No noise, no jargon. Just careful, useful design.
From first sketch to final screen — research, flows, prototypes and high-fidelity design that actually ships.
Getting the right thing built — aligning what users need with what the business needs, before a pixel is drawn.
Systems that keep your product consistent while it grows — tokens, components, and docs teams actually use.
An honest look at your product: what's working, what isn't, and what to fix first — with evidence, not opinions.
More case studies coming here — the archive lives on the Work page.
Good design takes time — working together shouldn't waste it.
I advocate for the user in every decision, from discovery to ship.
I care about the craft — from the first wireframe to the final pixel.
I build design systems that keep products consistent as they scale.
I balance user needs, business goals, and what engineering can actually build.
Hi there — I'm a UX designer, curious problem-solver and tinkerer who loves making complex things feel simple.
Research, flows, prototypes and high-fidelity design — end to end, until it ships.
Aligning user needs with business goals — so the right thing gets built.
Tokens, components and docs that keep products consistent as they grow.
What's working, what isn't, what to fix first — evidence, not opinions.
Good design takes time — and working with me saves it.
User advocate in every decision, from discovery to ship.
Craft from concept to final product — no loose ends.
Design systems that scale with your product.
Balanced calls between users, business and engineering.
A few favorites up top, the archive below. Curious about something that isn't here? Just ask.
Try next: "go with 1a, build it as a live responsive page with scroll reveals" · "mix 1b's dark hero into 1a" · "different hero copy options"